Content design
Good content design helps people to find what they need, complete their task and get on with their day. Content design is more than just words on the page. And it’s not just about designing a specific page – it’s about understanding the user and their entire journey on our website.
The following video is from Government Digital Services.
Please watch in YouTube for more accessibility options. - opens in a new tab
When content design is at its best, it gives people what they need, when they need it in a way that's easy for them to access and understand. Good content design is not just about the words. Words are important of course they are, but they're not the only thing you are considering. Content design is about problem-solving, it's about asking the right questions to get to the best solution for your users. So asking questions like 'What do our users need?', 'What evidence do we have to support what we think our users need?' and 'How can we make the overall experience better for our users?'.
Be a 'content designer'
Content designer is another way of describing a website editor or author, but with the added implication of really understanding what people need to know, and presenting this in an intuitive way. If you have a role in creating and managing online content, think about how you can be more of a content designer.
A content designer is responsible for the content they publish on a website:
- developing content based on user needs and research
- taking a wider interest in the end-to-end process and user journey
- writing clear, usable and accessible content in plain English and in the best format
- reviewing content to make sure it’s accurate, relevant, accessible, and written in line with website style guides
- communicating the principles of content design to your service team and others across your organisation
- advocating for users of your service by challenging requests that don’t support their needs.
- Being open to feedback, but also negotiating with stakeholders, service experts and exploring all points of view.
Please watch in YouTube for more accessibility options. - opens in a new tab
Designing for the user
Before you start designing any content, you need to understand who your users are and what their needs are. The temptation is to either write for your service or to think about yourself as a user. Thinking about who your users are, what they need to do, and any barriers they may have. This will help you create more effective content.
It’s about giving people:
- the information they need
- at the point they need it
- in the right format
When writing content on the Peterborough City Council website we must:
- start by finding out what our users need
- publish what our users need to know, not what we want to tell them
We can do this by gathering as much evidence as we can about who our users are and what their needs are.
What are and what aren't user needs?
User needs are hard to work out, pin down and express clearly. User needs are a concept that we need to think about. They are the things users need from a product or service to get something done.
Normally, you can’t figure out what your users’ needs are without talking to your users. Yet, when you do, they won’t usually tell you what they need. At least not in so many words. Interpreting people’s experiences, context and constraints is a skill. So is figuring out what they need.
Not every change is going to need detailed user needs, fully mapped out. This is more likely going to be done as part of project or to address an issue, new functionality requests, or service process changes. However during a review or looking at data from our call centre for example can sometimes identify gaps in our information, that come from a customer need.
The following content (in accordions) is from Government Digital Services.
Discovery
'Discovery' is a name for the research and data gathering phase at the beginning of a design process. Discovery is when you try to find out as much as possible about your users and their needs. It will help you understand the barriers that some users face when accessing content.
Content discovery might include:
- a review of how users interact with existing content (for example, using Plausible or Clarity analytics)
- a workshop with users and other stakeholders to identify challenges, priorities and map out the current user interactions, pain points and potential user journey
- observation of how users interact with the website, including where (location), how (devices and assistive technology) and when (situation)
- a review of other relevant data, such as records of requests to a telephone support service (to find out what users ask for help with)
- are users impacted by the underlying process or business needs, is this inline with customer expectations
- what does the offline journey look like, and where could clash between online and offline happen.
- review all relevant stakeholder user stories
Content writing and structure
Research shows people read differently on websites than they do on paper. This means that the best approach when writing for the web is different from writing for print. Content on webpages and in documents needs to be readable and understandable by the broadest audience possible, including when it is read aloud by text-to-speech or translated.
The main purpose of the council website is to provide information and allow customers to interact with us. Don't put unnecessarily complicated writing in the way of people’s understanding. We aim to create concise, accessible content in Plain English, with a reading level of a 9 to 13-year-old.
Do not publish everything you can online. Publish only what someone needs to know so they can complete their task. Nothing more. When you write for the web, start with the same question every time: what does the user want to know?
This section should also be read in conjunction with our accessibility guidelines and website style guide pages in this playbook.
Creating your page - components and layout
The accordions below include key elements, and tips on how we do things on Contensis. By following good practices, you can improve the user experience for many people with diverse cognitive abilities and disabilities.
- For full guidance on accessibility and web standards always refer to the Web Accessibility Tutorials (WC3) or Web Content Accessibility Guidelines (WCAG) 2.1.
- You can access Contensis CMS guidance on the Contensis website.
- After initial training you will be given access to a crib sheet (how to) covering how to use and navigate Contensis CMS.
We use Silktide to audit our main website and simplify the process of finding and correcting accessibility issues as well as quality assurance checks. We also have some custom policies setup to monitor authorship, or to identify content/elements in use. We may be able to monitor other websites, please contact the website team.
